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Battlefield 2042: 1. Update 0.21 brings important changes - server

One day before release, the first update BATTLEFIELD 2042 has been published. This is dedicated to the resolving of severe annoying problems in the game. Mango shows you what s in the patch.

This is in the update in it: According to the official patch Notes, the update assumes some smaller problems that affect the various modes of Battlefield 2042.

Previously, the servers were briefly removed for maintenance. Here is the overview of the most important changes by the patch and the server status.

Battlefield 2042 Update 0.21 — Patch Notes and Server Status

How big is the update? On the PC, the game requires 1.62 GB of storage space. On the other platforms it is likely to move in similar magnitude.

How long are the servers down? They are already online at the time of writing (18th November, 10:00 am). At the time of publication, there was a short maintenance time, but now the servers are running again. If problems come, we will update the article for you.

These are the patch Notes: All game modes of Battlefield 2042 made changes and improvements. The full patch notes can also be found on the official website (via EA.com).

Generally:

Servers-side upgrades were implemented, which aim to reduce the occurrence of Rubber banding, which often occurs in the later part of a round in all-out warfare mode. Jerking when playing on Breakaway was significantly reduced. If the silos are destroyed, this should no longer affect the performance of the server. The developers point out that they continue to examine similar incidents reported on other cards. If your allies see in your team, their names are now displayed correctly. The animations for Flack during the sequence at the end of a round have been adjusted to ensure that it is displayed correctly. A skin has been updated, which can be earned for Boris about the championship progress, with a new name: Gator. He previously made for trouble with the fans, because he supposedly shows terrorists.

Portal:

It has been ensured that TDM rounds in Battlefield Portal always start with the random installation setting. The developers have observed that this was not active sometimes if they changed from round to round, but that is fixed now. A number of measures have been taken to ensure that the correct number of I spawns in Custom Battlefield Portal modes are free for all with the preset.

Hazard Zone:

Only for PC — the specialist selection in Hazard Zone at the mouse interaction has been activated, whereby the selection no longer needs to be made with the space bar. A rare problem in the Hazard Zone has been fixed, which sometimes led that the river at the end of the round was not activated correctly to ensure that the right amount has been awarded to Bonus EP. It has been fixed a problem in the Hazard Zone, which could lead to players on the map, although they were not visible or discovered. A problem has been resolved where players in the Hazard Zone could not update their extraction streaks correctly.

Thus, at least one of the most annoying problems is addressed in the update. Because the Rubber banding partially caused players to be thrown across the map. But what about the other, known problems?

Developers have the blooming problem and the op-hovercrafts on the screen

What about the other problems of Battlefield 2042? The 1st update mainly fixes smaller problems. Players are more concerned with other things, such as the broken scattering of the assault rifles or the hovercrafts that can ignore any laws of physics and boost buildings.

Fixing Battlefield 2042's BIGGEST Problem... According to developer DICE you work on these things and will fix them as soon as possible. There is already a small list that players have put together players about the answers of the community manager Drunkkz3 (via Twitter):

Man works on a solution for the blooming problem with the assault guns. The hovercrafts should be generated. General there will be changes in the weapon balance. In addition, snipers will get extra-EXS in the future, depending on which distance they achieve kills. Even the wiggle of the camera should be improved.

When this update comes, is currently unclear. Maybe some of these improvements are already stuck in a Day-1 patch, allegedly to come to the official release on 19 November. But you do not know that yet.

What is currently going on in Battlefield 2042? The start to the early access phase on November 12 was quite bumpy. Although the servers were largely stable, but the game rather made with its numerous playful and technical problems for frustration in the community. It remains to be seen how the full release runs and whether the present players react as annoying to the problems of Battlefield 2042 as the Early Access players. Because there are also numerous players who have fun despite the problems. This even caused heated discussions between the different parts of the community. What do you think? Is the patch a first step? Or are other problems more important to you?

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